# Copyright (c) 2012, Michael DeHaan, # Copyright (c) 2017 Ansible Project # GNU General Public License v3.0+ (see LICENSES/GPL-3.0-or-later.txt or https://www.gnu.org/licenses/gpl-3.0.txt) # SPDX-License-Identifier: GPL-3.0-or-later # Make coding more python3-ish from __future__ import annotations DOCUMENTATION = r""" author: Unknown (!UNKNOWN) name: say type: notification requirements: - whitelisting in configuration - the C(/usr/bin/say) command line program (standard on macOS) or C(espeak) command line program short_description: Notify using software speech synthesizer description: - This plugin uses C(say) or C(espeak) to "speak" about play events. """ import os import platform import subprocess from ansible.module_utils.common.process import get_bin_path from ansible.plugins.callback import CallbackBase class CallbackModule(CallbackBase): """ makes Ansible much more exciting. """ CALLBACK_VERSION = 2.0 CALLBACK_TYPE = "notification" CALLBACK_NAME = "community.general.say" CALLBACK_NEEDS_WHITELIST = True def __init__(self): super().__init__() self.FAILED_VOICE = None self.REGULAR_VOICE = None self.HAPPY_VOICE = None self.LASER_VOICE = None try: self.synthesizer = get_bin_path("say") if platform.system() != "Darwin": # 'say' binary available, it might be GNUstep tool which doesn't support 'voice' parameter self._display.warning( f"'say' executable found but system is '{platform.system()}': ignoring voice parameter" ) else: self.FAILED_VOICE = "Zarvox" self.REGULAR_VOICE = "Trinoids" self.HAPPY_VOICE = "Cellos" self.LASER_VOICE = "Princess" except ValueError: try: self.synthesizer = get_bin_path("espeak") self.FAILED_VOICE = "klatt" self.HAPPY_VOICE = "f5" self.LASER_VOICE = "whisper" except ValueError: self.synthesizer = None # plugin disable itself if say is not present # ansible will not call any callback if disabled is set to True if not self.synthesizer: self.disabled = True self._display.warning( f"Unable to find either 'say' or 'espeak' executable, plugin {os.path.basename(__file__)} disabled" ) def say(self, msg, voice): cmd = [self.synthesizer, msg] if voice: cmd.extend(("-v", voice)) subprocess.call(cmd) def runner_on_failed(self, host, res, ignore_errors=False): self.say(f"Failure on host {host}", self.FAILED_VOICE) def runner_on_ok(self, host, res): self.say("pew", self.LASER_VOICE) def runner_on_skipped(self, host, item=None): self.say("pew", self.LASER_VOICE) def runner_on_unreachable(self, host, res): self.say(f"Failure on host {host}", self.FAILED_VOICE) def runner_on_async_ok(self, host, res, jid): self.say("pew", self.LASER_VOICE) def runner_on_async_failed(self, host, res, jid): self.say(f"Failure on host {host}", self.FAILED_VOICE) def playbook_on_start(self): self.say("Running Playbook", self.REGULAR_VOICE) def playbook_on_notify(self, host, handler): self.say("pew", self.LASER_VOICE) def playbook_on_task_start(self, name, is_conditional): if not is_conditional: self.say(f"Starting task: {name}", self.REGULAR_VOICE) else: self.say(f"Notifying task: {name}", self.REGULAR_VOICE) def playbook_on_setup(self): self.say("Gathering facts", self.REGULAR_VOICE) def playbook_on_play_start(self, name): self.say(f"Starting play: {name}", self.HAPPY_VOICE) def playbook_on_stats(self, stats): self.say("Play complete", self.HAPPY_VOICE)